Bossbot HQ Soundless

 

Boss is going to require a large amount of time, and a lot of attention. It’s probably the most challenging suits to work on a soundless, not because of the toons attitudes but the amount of strategy involved.

 I’d recommend working this boss last. You’ll need experience for this, and quick thinking.

Cog Golf Courses

  1. When running in Cog Golf Courses you’ll want to take around 40-70 gags in with you.  (I’ve gone in with as few as 28.)  This is because you want to have gag slots open to win back gags during the cog golf. (If you use 1 gag first round and solve 4 puzzles you’re only winning one gag back because you only have one slot open.)
    I usually go into a Back 9 with a set up similar to this:
  • 1 Juggling Set (You’ll get toon ups from finishing mazes and cog golf puzzles)
  • 2 TNT
  • 3 Hypno, 1 Bill, 2 Magnets
  • 3 cake, 7 Cream
  • 3 Storm, 7 Hose
  • 3 Piano, 4 safe
  1. I wouldn’t recommend going into a Back or Middle unless you are giving it your full attention. The v2 math confuses people and you being soundless unfortunately confuses people more, you need to be prepared to suggest strategies.
  2. Toons will usually sound whenever they have enough fogs to get rid of a set (2 Fogs and 1 Trunk for the first set, 3 Fogs for the second set).
  3. Save your pianos for the first set of cogs, if you use it all the time you will run out just as quickly as a toon with sound runs out of fogs.
  4. When toons use 3 fogs on the second battle you probably want to lure. (You can TNT one of the versions, the TNT will reappear after the cogs explode the first time.)
  5. Be proactive, make sure to ask before battles if your group has enough fogs so you won’t be making last second choices. (It helps to keep track of your teammates fog count.)

 

  1.  Communicate with your team, this isn’t a time to be anti-social! Make sure everyone knows how many fogs you have, and you know how many they have.
  2. There will be battles you have to lure, yes sometimes even in Front Threes. Generally this will be at least at the end every other floor in a Back Nine. It might be helpful to adopt the DA tactics of sounding the first set and luring the second.
  3. Do not go in with a full gag bag! Frankly, I would recommend this for EVERY back you go into, however it is even more important when running with a soundless. Coming in with less gags gives you more space in your bag and a bigger chance of earning back fog.
  4. No, soundless toons are not going to skip the puzzles. They need gags too, like TNTs, Pianos, etc. Yes, it may sound like a good idea, but in the end you’re just going to end up running out of gag room faster, and taking longer since the soundless toon will run out of their big gags.

Sound combos:

fog_zpsedc8cda5 + fog_zpsedc8cda5 + trunk_zpsc7d3bb92 will take out the level 10 set.

fog_zpsedc8cda5 + fog_zpsedc8cda5 + fog_zpsedc8cda5 will take the level 11 set.

fogo_zps36081127 +fogo_zps36081127 + trunk_zpsc7d3bb92 will take out the 11 set as well.

 

The CEO

The CEO is the longest boss runs you’ll go on. There is also more strategy involved because of the added version2.0 cogs.

  1. This is definitely most involved boss battle for soundless toons, it can be challenging but very rewarding.
  2. In here you’ll have the choice of knocking out a higher level cog (like in the CJ) and also knocking out a Version2.0 (like in Cog Golf Courses). Choose wisely.
  3. Toons will probably adopt the “One fog rule” The problem with this is 90% of the time it is not going to knock out the entire row of cogs. As long as they have fogs you’ll be using toon-up or knocking out one of the larger cogs.
  4. After running out of sound normally the lure left, kill right method is used. However, this can get a little confusing, the goal of lure left kill right is to not have any of the cogs wake up, but if the versions are being relured it makes everything more complicated. You’re going to have to keep track of how long each cog has been lured roughly, or try to take out the second layer of the cog in the same round.
  5. Conservation of gags in key in here. What do I mean? 
    • Finishing off a level 11 cog with a piano when he only has 46 hit points left, common after toons use a fog and 2 trunks, is NOT efficient. Use your safe. (This one really annoys me guys, please.)
    • Are toons missing 20 health or 60? You’re going to run out of juggling awful fast if you’re healing every other turn, and slowing the battle down. Use toonup sparingly, many toons in boss don’t mind sitting at around 60 laff.
  6. Take out the cog that will hit you before you take out the version 2.

 

  1. Yes, you can still use the “one fog rule” in the first round. But please rethink your choices on using 1 fog on a row of 11s
  2. If the second round is Big Cheese cogs you can still do three fog at a time, a few cog attacks won’t hurt. However if someone is opposed to this please be considerate and lure instead (it should be a group decision to go ahead with this).
  3. After you run out of fog from the ‘one fog rule’ in the first round, the soundless toon may be running low on higher level gags, don’t expect them to be able to drop a piano on everything that comes flying in.

It’s very possible you will run low on gags in this, come prepared, and don’t assume anyone is going to unite gags after this first round.

Sound Combos for the CEO:

trunk_zpsc7d3bb92 + trunk_zpsc7d3bb92fog_zpsedc8cda5 will take out a level 9.

trunk_zpsc7d3bb92 + fog_zpsedc8cda5 + fog_zpsedc8cda5 will take out a level 10.

trunk_zpsc7d3bb92 + fogo_zps36081127 + fogo_zps36081127 will take out a level 11.

fog_zpsedc8cda5 + fog_zpsedc8cda5 + fog_zpsedc8cda5 will take out a level 11.

trunk_zpsc7d3bb92 + trunk_zpsc7d3bb92 + opera_zps83bcd9e3 will take out a level 11.

opera_zps83bcd9e3 +fogo_zps36081127 + trunk_zpsc7d3bb92 will take out a level 12.

 

I will be writing later on about v2 math and some quick combos in another post to take out both layers at the same time!

 

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